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At the turn of the 21st century, public interest in games as learning tools took hold. In the eyes of digital game-based learning proponents, the general public and today’s teachers finally understood something that students and educational researchers knew all along. To put it in the words of an elementary student at the 2004 Serious […]
Children (and adults!) love stories – tales that excite, inspire, intrigue and captivate our attention. Storytelling taps into a part of our brains that helps concepts resonate. Educator Lev Fruchter uses storytelling to help accentuate topics in his math class. A former English teacher, Fruchter notes that this is “…a way to make equations meaningful, which […]
The e-learning market is predicted to experience significant global growth over the next five years, largely driven by advances in technology, evolving business needs and a number of emerging learning and development trends, according to Docebo’s newly released research report, “E-Learning Market Trends and Forecast 2017-2021.” Docebo, an international learning management system (LMS) provider, draws […]
Why STEAM and not just STEM? When we think of leaders in science, we’re often drawn to those that are a little eccentric. From Albert Einstein to Carl Sagan to Bill Nye the Science Guy, some of those scientists we’re most drawn to are those that also have a unique and creative approach. Indeed, many […]
STEAM education teaches kids about the fundamentals of the world around them. We see implementations in our daily lives, from using technology to check emails and updates, boiling water for tea or coffee, catching a bus or taking an uber to work and then using tools, systems, software and products throughout the day. There are many […]